// Valid mission flags
//
// skip         This mission doesn't exist; it should be skipped.
// no_briefing  Skip the briefing movie
// no_loadout   Skip the loadout
// cutscene     Play a cutscene immediately afterward
// end          End the game when this mission is completed
// 

miss_1: "skip"
miss_2: "skip"
miss_3: "skip"
miss_4: "skip"
miss_5: "skip"
miss_6: "skip"
miss_7: "skip"
miss_8: "skip"
miss_9: "skip"
miss_10: "skip"
miss_11: "skip"
miss_12: "skip"
miss_13: "skip"
miss_14: "skip"
miss_15: "skip"
miss_16: "skip"
miss_17: "skip"
miss_18: "skip"
miss_19: "skip"
miss_20: "no_briefing,no_loadout,end"


//Bank->Blackmail
miss_7_next: "9"
//Blackmail->Courier
miss_9_next: "8"
//Courier->Viki's Realm
miss_8_next: "10"
//Unwelcome Guest -> Precious Cargo
miss_11_next: "14"
//Kidnap->Casing
miss_15_next: "12"
//Masks->Endgame
miss_13_next: "16"

//we will want something like this
//(see drkmislp.c)
//please remove this comment when you actually put it in.
miss_10_endmovie: "cs10" 



























                                                                           

