head	 1.2;
branch   ;
access   ;
symbols  ;
locks    ; strict;
comment  @@;


1.2
date	 1998.10.27.21.15.29;  author dc;  state Exp;
branches ;
next	 1.1;

1.1
date	 1998.10.27.21.15.11;  author dc;  state Exp;
branches ;
next	 ;


desc
@ack
@


1.2
log
@new debrief sys
@
text
@menu: "Menu"
continue: "Continue"

restart: "Replay"

hours: "Hours"
minutes: "Minutes"
seconds: "Seconds"
hour: "Hour"
minute: "Minute"
second: "Second"
true: "True"
false: "False"
some: "Some"
none: "None"

stat_0: "TOTAL_LOOT"
text_0: "Found "
format_0: "@@x@@=01@@c%d"

stat_1: "DrSLootTotal"
text_1: " Loot out of "
format_1: "%d" 

stat_2: "DrSPocketOK"
text_2: "Pockets Picked: "
format_2: "@@s%d"

stat_3: "DrSPocketCnt"
text_3: " out of "
format_3: "%d"

stat_4: "DrSLockPick"
text_4: "Locks Picked"
format_4: "@@<05%d"

stat_5: "DrSBackStabs"
text_5: "Back Stabs "
format_5: "@@c%d"

stat_6: "DrSKNockout"
text_6: " Knock Outs "
format_6: "@@c%d"

stat_7: "DrSGassed"
text_7: " Gassed "
format_7: "@@+%d"

stat_8: "DrSDmgDealt"
text_8: "Damage Dealt "
format_8: "@@s%d"

stat_9: "DrSDmgTaken"
text_9: " Damage Taken "
format_9: "@@c%d"

stat_10: "DrSHealing"
text_10: " Healing Taken "
format_10: "%d"

stat_11: "DrSKills"
text_11: "Killed "
format_11: "%d"

stat_12: "DrSTime"
text_12: "Total Time "
format_12: "@@t"

stat_13: "DrSCmLoot"
text_13: "Campaign\nTotal Loot So Far "
format_13: "@@n@@x@@<03%d"

stat_14: "DrSCmTime"
text_14: "Total Time So Far "
format_14: "@@t"

stat_15: "DrSCmDmgDeal"
text_15: "Total Damage Dealt "
format_15: "@@c%d"

stat_16: "DrSCmDmgTake"
text_16: " and Received "
format_16: "%d"
@


1.1
log
@Initial revision
@
text
@d6 10
d18 2
a19 2
text_0: "Total Loot"
format_0: "%d" 
d21 63
@
