VERSION: 1.1
RELEASE DATE: Nov 6, 2025
AUTHOR: Hanover Aldercash
CONTACT: see TTLG

DISCLAIMER
View distance is a core mechanic and partly determined by resolution. It is calibrated for a resolution of 1920x1080, so use whatever is closest if you cannot use this. The lower the resolution, the shorter the view distance of brushes; anything below 1152x864 is effectively a challenge difficulty. I cannot test higher resolutions, but I assume they show too much.

RESOURCES
Fidcal
T2X Team
Eshaktaar
Sluggs
Schwaa
GORT
Zappenduster
Kdau
Telliamed
Stringgod
Firemage

BETA TESTERS
john9818a
Plibb

CHANGELOG
1.1 (11-7-25)
- Added missing edges in staircase
- Fixed rendering on a certain engine 

LEGAL
(c), tm, & patent pending Hanover Aldercash, 2025. Anything I make may be legally used in free fan missions for Dark Engine games and illegally used elsewhere.